Const
The render target stores the image with row 0 being the bottom row of the rendered image, on all graphics APIs - replicating WebGL2's native layout. See the origin option of the RenderTarget constructor for guidance on which origin to use.
origin
The render target stores the image with row 0 being the bottom row of the rendered image, on all graphics APIs - replicating WebGL2's native layout. See the
originoption of the RenderTarget constructor for guidance on which origin to use.